So one of my subjects was 3D Modelling and Animation. CSCI236. So in 2008/09 (across the Xmas break) I was frantically working to get that done on time. I was a little ambitious for my final project but i think i managed to get the bulk of it done. I had intended enemy gorilla-mechs to be under attack instead of a banana dropping aid mission, but anyway... heh
So essentially we had to do an approx 30second animation, but first, one of the earlier major assignments was a rendered still of a 3D scene with at least one relatively complex model.
So i did a Gryocopter to be flown by a monkey. ;-)
A monkey modelled after my little 'mascot' "Hercules the Wondermonkey"
This Gryo and monkey scene is essentially a precursor to the animation i had planned for later on.
The Final still Scene:
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(click to embiggen) |
All done in Lightwave.
Although the far background is a still image, the closer shrubs are modelled & mask the transition from model to background image.
(I didn't get around to putting motion blue and smoke on the 'falling/crashing' gyro, and yeah - shadows/lights are just a mess)
And here's the wireframe of the Gyro with the Monkey.
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(yeah the monkey's rather polygon heavy, but that's cos they were to be used as reference points to bring the 'fur' effect out of) |
And the textured but unoccupied Gyro:
One of my disappointments here was that i didn't get around to putting the Banana-rocket pods on the gyro, but I managed to get that done for the Final Animation assignment.
I'll cover the whole animation thing in the next post:
Oh, and a quick shout out to http://cgtextures.com/ man, that site was the source for nearly all my textures.
Can I get a copy of the Wiremodel File?
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