Showing posts with label iphone. Show all posts
Showing posts with label iphone. Show all posts

Tuesday, March 01, 2011

iPhone game... begun

Progress has begun on my Gyromonkey iphone game. First test version of one anyway.
Just using the Cocos2d engine at this stage.

Now that i have a version running on my phone and I'm happy with how easy that was to do, I think I can go forward with this...

*fingers crossed*